Ep 8. Kingdom Come: Deliverance
- Not Rated
- February 28, 2018
- 360 min
In this episode of Zero Punctuation, Yahtzee reviews the new RPG Kingdom Come: Deliverance. He begins by acknowledging the game's tremendous hype, noting that it bills itself as a "realistic" medieval experience. He then dives into the game's mechanics, beginning with combat, which he describes as "clumsy" and "tedious", with an over-reliance on parrying and a lack of variety in moves. He also criticizes the game's inventory system, which he says is "unintuitive" and "cumbersome", requiring several clicks to accomplish basic tasks.
Moving on to the game's story, Yahtzee notes that it starts slow, with a lot of exposition and dialogue, but that it eventually picks up. He praises the game's attention to historical detail, including the realistic depiction of medieval life and the moral ambiguity of the characters. He does, however, criticize the game's lack of player choice, noting that the story unfolds in a linear fashion with few opportunities for the player to make meaningful decisions.
Yahtzee also addresses some of the controversy surrounding the game, which has been accused of being historically inaccurate and promoting a nationalist agenda. He acknowledges that the game is not 100% historically accurate, but argues that it is still a valuable tool for educating people about the time period. He also dismisses the accusations of nationalism as being overblown, noting that the game's portrayal of the Czechs and Germans is fairly nuanced.
Overall, Yahtzee concludes that while Kingdom Come: Deliverance is not perfect, it is still a worthwhile game for fans of RPGs and history. He encourages players to give it a chance and appreciate it for what it is.