Windows Mixed Reality and Hololens Development Fundamentals LiveLessons

Watch Windows Mixed Reality and Hololens Development Fundamentals LiveLessons

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Windows Mixed Reality and Hololens Development Fundamentals LiveLessons is an exciting online course designed to teach developers and programmers the fundamentals of developing applications for Microsoft's mixed reality platform. The course consists of video lessons, interactive examples, and hands-on exercises to guide learners through the process of building immersive experiences on Windows Mixed Reality and Hololens.

The course takes a step-by-step approach to teach learners how to create augmented and virtual reality experiences. Lectures start with an introduction to Windows Mixed Reality and Hololens, followed by an overview of the available tools and resources for developing mixed reality apps. The course then goes into detail on the development process, including how to create 3D objects, use audio and video features, and implement spatial mapping.

One of the strengths of this course is that it focuses on teaching best practices for designing and developing mixed reality experiences. Learners will be introduced to design principles and techniques specific to creating immersive experiences. They will also learn how to optimize their applications for performance and user experience.

Throughout the course, learners will work with Visual Studio and Unity game engine as they learn to develop mixed reality apps. With in-depth lectures, interactive examples, and hands-on exercises, learners will be guided from the early stages of application development to final testing and deployment.

The course covers a range of topics from fundamentals, including setting up the development environment, Unity integration, and HoloLens deployment process, to more advanced topics, such as spatial mapping and optimization for HoloLens.

The lessons are structured in a logical sequence for beginners to familiarize themselves with Windows Mixed Reality and Hololens development fundamentals. The course also has a practical bent, with each lesson building on the previous ones to culminate in a final project.

All the code examples and project files are available for download so the learners can follow along with the instructor and perform the exercises themselves.

This course is ideal for anyone who wants to learn how to design and develop mixed reality applications using Microsoft technology. From indie developers to experienced developers, the course caters to all levels of learners. The course is suitable for learners who have some basic programming knowledge.

The course is presented by Pearson, a leading educational publisher that delivers high-quality digital and print products to help learners achieve their goals. They've put together a team of experts with years of experience in HoloLens and mixed reality development to make the course informative and engaging.

Additionally, the course comes with quizzes that learners can take to test their knowledge and track their progress. This way, they can measure their understanding of the concepts presented in the lectures.

Overall, Windows Mixed Reality and Hololens Development Fundamentals LiveLessons is a great course for anyone looking to learn about mixed reality development on the Microsoft platform. With detailed lectures, interactive examples, and hands-on exercises, learners are guaranteed to gain a strong foundation in mixed reality application development.

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Lesson 10: Monetizing Applications
10. Lesson 10: Monetizing Applications
 
Lesson 10 discusses resources that are available to viewers, including relevant community forums and online groups, notable events, and other information that will help during the development process.
Lesson 10: Monetizing Applications
10. Lesson 10: Monetizing Applications
 
Lesson 10 discusses resources that are available to viewers, including relevant community forums and online groups, notable events, and other information that will help during the development process.
Lesson 9: Optimizing Your Mixed Reality Application
9. Lesson 9: Optimizing Your Mixed Reality Application
 
Lesson 9 covers the process of publishing a Windows Mixed Reality application to the Windows Store and presents the strategies for monetization.
Lesson 9: Optimizing Your Mixed Reality Application
9. Lesson 9: Optimizing Your Mixed Reality Application
 
Lesson 9 covers the process of publishing a Windows Mixed Reality application to the Windows Store and presents the strategies for monetization.
Lesson 8: Creating Shared Experiences
8. Lesson 8: Creating Shared Experiences
 
Lesson 8 provides a primer on elements that give holographic experiences additional flair and magic, such as color choice, ambient elements, music, size, and more.
Lesson 8: Creating Shared Experiences
8. Lesson 8: Creating Shared Experiences
 
Lesson 8 provides a primer on elements that give holographic experiences additional flair and magic, such as color choice, ambient elements, music, size, and more.
Lesson 7: Using Spatial Sound
7. Lesson 7: Using Spatial Sound
 
Lesson 7 covers the importance of spatial sound and how to utilize it in their projects.
Lesson 7: Using Spatial Sound
7. Lesson 7: Using Spatial Sound
 
Lesson 7 covers the importance of spatial sound and how to utilize it in their projects.
Lesson 6: Using Spatial Mapping
6. Lesson 6: Using Spatial Mapping
 
Lesson 6 introduces the technology, concept, and utilization of spatial mapping in the context of Holographic applications.
Lesson 6: Using Spatial Mapping
6. Lesson 6: Using Spatial Mapping
 
Lesson 6 introduces the technology, concept, and utilization of spatial mapping in the context of Holographic applications.
Lesson 5: Interacting in Mixed Reality
5. Lesson 5: Interacting in Mixed Reality
 
Lesson 5 demonstrates the use of gestures, voice commands, and other ways of interacting with Holographic content.
Lesson 5: Interacting in Mixed Reality
5. Lesson 5: Interacting in Mixed Reality
 
Lesson 5 demonstrates the use of gestures, voice commands, and other ways of interacting with Holographic content.
Lesson 4: Getting Familiarized with the Mixed Reality Toolkit
4. Lesson 4: Getting Familiarized with the Mixed Reality Toolkit
 
Lesson 4 covers the HoloToolkit and how to leverage this community resource.
Lesson 4: Getting Familiarized with the Mixed Reality Toolkit
4. Lesson 4: Getting Familiarized with the Mixed Reality Toolkit
 
Lesson 4 covers the HoloToolkit and how to leverage this community resource.
Lesson 3: Making Your First Mixed Reality App
3. Lesson 3: Making Your First Mixed Reality App
 
Lesson 3 demonstrates the creation of a basic Hologram, which can be viewed in the HoloLens, and introduces 3D object creation and curation.
Lesson 3: Making Your First Mixed Reality App
3. Lesson 3: Making Your First Mixed Reality App
 
Lesson 3 demonstrates the creation of a basic Hologram, which can be viewed in the HoloLens, and introduces 3D object creation and curation.
Lesson 2: Optimizing Unity for Mixed Reality Development
2. Lesson 2: Optimizing Unity for Mixed Reality Development
 
Lesson 2 introduces new Unity concepts specific to Mixed Reality application development. Optimize Unity for Windows Mixed Reality, create your first Mixed Reality application in Unity, and learn the differences between traditional Unity development and development for Mixed Reality.
Lesson 2: Optimizing Unity for Mixed Reality Development
2. Lesson 2: Optimizing Unity for Mixed Reality Development
 
Lesson 2 introduces new Unity concepts specific to Mixed Reality application development. Optimize Unity for Windows Mixed Reality, create your first Mixed Reality application in Unity, and learn the differences between traditional Unity development and development for Mixed Reality.
Lesson 1: Preparing the Required Hardware and Software Tools
1. Lesson 1: Preparing the Required Hardware and Software Tools
 
Lesson 1 reviews the handful of requirements for getting started with holographic app development. Develop holographic apps with or without a HoloLens.
Lesson 1: Preparing the Required Hardware and Software Tools
1. Lesson 1: Preparing the Required Hardware and Software Tools
 
Lesson 1 reviews the handful of requirements for getting started with holographic app development. Develop holographic apps with or without a HoloLens.
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