Ep 3. Upgrades
- TVPG
- July 14, 2000
- 44 min
-
8.3 (1,397)
SG-1 is sent on a mission to visit a new potential ally and trade some advanced technology for their assistance. Upon arrival, they discover that the inhabitants of this planet possess advanced technology of their own, including a set of super-powered human enhancements called "the Gadmeer upgrades." These upgrades allow the user to achieve incredible feats of strength, speed, and agility, making them nearly invulnerable in battle.
As SG-1 negotiates the trade of these upgrades, they quickly discover that their new allies have strict rules regarding their use. The Gadmeer upgrades are not to be used for aggressive purposes, and testing them leads to serious consequences. Despite the warnings, O'Neill and Carter decide to try out the Gadmeer upgrades for themselves, eager to experience the enhanced abilities they provide.
At first, they are thrilled with the results. Carter can run faster than she ever has before, while O'Neill can lift massive objects with ease. However, things soon take a turn for the worse. As they push their limits, they begin to experience side effects such as extreme fatigue and headaches. Moreover, their aggressive behavior causes concern among the team.
When Teal'c receives word that a nearby Goa'uld attack is imminent, the team quickly realizes that they must use their new abilities to protect the planet. They set out for the battle, but their enhanced abilities prove to be both a blessing and a curse. As they tear through the enemy with ease, they become reckless and almost lose control.
In the end, SG-1 realizes the power of technology like the Gadmeer upgrades must be treated with caution, and that one must remain vigilant in terms of their own limitations and the consequences of their actions. As they work to find a cure for the side effects of their overuse, they are left to wonder how much power is too much, and whether there will ever be a way to truly keep humanity safe without falling prey to the temptations of power.