Ep 13. Go God Go XII (2)
- TV-MA
- November 8, 2006
- 22 min
-
8.6 (3,356)
In this episode of South Park season 10, titled 'Go God Go XII (2)', the story continues from the previous episode where the character Cartman got stuck in a cryogenic freezing chamber while trying to skip three weeks of waiting for the release of the latest gaming console, the Nintendo Wii.
In this episode, we see that the world has completely changed in the future, and people have evolved to be atheists. There are no more religions, and people have a better understanding of science and technology. However, on the flip side, people have also become very competitive, aggressive, and intolerant of each other. In what seems like a not-so-distant future, technology has advanced to the point where people can now travel back in time and see historical events.
Meanwhile, Cartman, still frozen in time, wakes up in the year 2546. He finds himself in a world where technology has advanced so much that people no longer have physical bodies. Instead, everyone has a computer console in their heads, and they communicate through a virtual reality network. Here, Cartman meets someone who explains to him how the world has changed, and how religions have been replaced by science.
While Cartman tries to figure out a way to get back to the past, the people in the future are also divided by the concept of time travel. Some believe that it should be used to study history and learn from it, while others believe that they can use it to change their past and eliminate their mistakes.
In an unexpected turn of events, Cartman discovers a program that can simulate a person's consciousness and take them back in time. He decides to use this program to go back to his own time and get his hands on the Wii console. However, when he gets back to the present, he realizes that his plan has backfired and that the world has been destroyed. In this dystopian future, the people are living in squalor and trying to eke out a living.
In the end, Cartman, who had been trying to avoid the three-week wait for the Wii console, realizes that his impatience has cost him the world. He learns that sometimes it's better to wait for things, rather than be hasty and regret it later.