Bat Pat

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  • TV-Y
  • 1969
  • 1 Season
  • 6.7  (32)

Bat Pat is an animated television series that aired from 2015 until 2021, produced by the renowned Global Genesis Group. The series follows the adventures of the curious and adventurous young bat named Bat Pat, along with his friends, the Silver kids: Martin, Leo, and Rebecca, as they go about their daily lives in Fogville.

Emma Tate voices Bat Pat, a young bat with a thirst for adventure, who is always keen to explore, solve mysteries and make new friends. Jess Robinson brings the character of the loyal and ever-popular Rebecca to life, while Jiles New plays Martin, the athletic and brave member of the Silver Kids trio. Hollie Taylor plays the intelligent but often hesitant Leo, who provides the intellectual balance to the team.

The show is set in the fictional town of Fogville, which is home to a vast array of supernatural creatures such as vampires, ghosts, and werewolves. Bat Pat's curiosity always gets the better of him, and he is always on the lookout for new mysteries and adventures to explore with his friends. He embarks on dangerous, action-packed, and spooktacular adventures, facing supernatural creatures and strange phenomena at every turn.

In each episode, Bat Pat and his friends encounter a different mystery, which leads to a rollercoaster of supernatural excitement. Armed with his wits, bravery, high-flying adventures, and an arsenal of tools and gadgets, Bat Pat and his friends solve puzzles and unmask spooky creatures to bring justice to the supernatural world. The beautifully animated episodes, produced in a style that is both quirky and whimsical, are full of suspense, drama, and surprises, making it an exciting and enjoyable experience for viewers of all ages.

The characters in Bat Pat are lovable, quirky, and relatable, each with their unique personality traits that add depth to the show. Bat Pat's thirst for adventure is infectious and inspires viewers to be brave and curious like him, while the Silver Kids often provide moral support for each other, showcasing the importance of friendship and teamwork.

The show does an excellent job of combining elements of humor, horror, and action-packed adventure, making it an excellent show for kids who like to be entertained, scared, and thrilled all at the same time. The animation, voice acting, and storyline come together to create an immersive and fun-filled supernatural world that is easy for kids to get lost in and engage with. The show also brings life lessons, such as the importance of teamwork, communication, and kindness, to the fore providing valuable teaching moments to children.

Throughout its six seasons, Bat Pat remained a popular show among audiences of all ages. It was an excellent addition to the Global Genesis Group and is remembered as one of their most beloved shows. It is an ideal show for viewers who enjoy being scared, love a good adventure, and appreciate the art of animation. From Bat Pat's fun-loving personality to the Silver Kids' bravery, Bat Pat goes above and beyond to provide a wholesome experience that is entertaining, informative and comforting.

In conclusion, Bat Pat is an outstanding animated television series that provided viewers with a unique blend of action, adventure, and humor. Its charming storyline, excellent voice acting, and immersive animation kept audiences of all ages hooked throughout the six seasons. Bat Pat's contagious enthusiasm, fun-loving personality, and adventurous spirit have endeared him to millions of viewers worldwide, making it a must-watch for anyone who loves animation, supernatural and action-packed adventures.

Bat Pat
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Seasons
Seeing Double
52. Seeing Double
January 1, 2016
Janice Puller encounters a strange creature that looks just like her on a stormy night and the next day Rebecca starts acting very weird. Rebecca suddenly wants to wear dresses, she hates spiders and she loves doing her nails. Bat Pat, Leo and Martin think she's gone nuts, especially when later in the day Rebecca seems to be her old self again.
Haunting Celebration
51. Haunting Celebration
January 1, 2016
There's a legend in Fogville that every year, the pirate ghost of Captain Salty Bones haunts the streets of Fogville looking for his treasure. When the fateful night arrives, the gang comes to learn that the sad ghost haunts Fogville because he never had a birthday party before he became a ghost.
Blown Away
50. Blown Away
January 1, 2016
After Melody Forte has a frightening encounter with a wolf creature lurking in her backyard, the kids and Bat Pat discover that the wolf is trying to practice blowing down buildings. His name is Lewis and he's the son of the legendary Big Bad Wolf who blew down the houses of the Three Little Pigs.
What's Cooking?
49. What's Cooking?
January 1, 2016
After a strange creature scares Elisabeth in the kitchen and takes some of the blueberry pie she's baking, the kids and Bat Pat discover the mythical Chupacabra is behind the fearful nighttime encounter. And what's even weirder, he's friends with Natty! The Chupacabra is trying to win a creature cooking competition and asked Natty to join his team.
Be Your Elf
48. Be Your Elf
January 1, 2016
A strange creature is lurking in the trees and bushes around Fogville and scaring Fogvillians who happen to be unfortunate enough to cross its path. Meanwhile, Leo has a brand new video game he's eager to play, but it's impossibly hard. His game efforts are interrupted when he, Rebecca, Martin and Bat Pat discover that the mysterious creature is a real Elf.
Scared Stiff
47. Scared Stiff
January 1, 2016
On the same night when Phil's action figure collection seems to come alive, odd things start to happen in the Silver house as well, scaring Martin. The gang realizes a mischievous poltergeist is behind the trouble. The poltergeist, named Potts, enjoys scaring Martin so much, he won't leave him alone.
Kitty Cat Caper
46. Kitty Cat Caper
January 1, 2016
Leo's new hamster is very strange. She hates to run on her wheel and walks on her hind legs. The kids and Bat Pat discover that the hamster is really a human witch named Agatha. Agatha's black cat got hold of her wand and zapped Agatha, turning her into a hamster - and the cat did the same thing to Agatha's two sisters.
Voodoo That You Do
45. Voodoo That You Do
January 1, 2016
A creepy voodoo doll scares Melissa and her friends at Melissa's house while they play a board game called "Bad Hair Day." Wanting to be a hero to Melissa, Martin offers to make Melissa's room "safe" again by taking the game to his house. The kids and Bat Pat play the game in their attic and the voodoo doll enters their house hoping they'll let her play, too.
Just Desserts
44. Just Desserts
January 1, 2016
The kids and Bat Pat discover a Gingerbread Man (about the size of Martin) living in their backyard clubhouse. Some goblins in the Whispering Forest made the Gingerbread Man and want to eat him for dessert, so he's seeking refuge in the clubhouse. Bat Pat trains the Gingerbread Man in the ways of Bat Fu so he can protect himself.
Footlose
43. Footlose
January 1, 2016
While working in her salon at night, Amanda Dye is scared by something big that's stomping through Fogville and leaving behind a smelly green mist. When the gang discovers huge footprints, they fear that a giant might be loose in Fogville. The footprints lead to the Whispering Forest, but it ends up that a huge, stinky foot made the footprints (and the green, smelly mist).
Roc of Ages
42. Roc of Ages
January 1, 2016
Strange things are going missing all over Fogville. The kids and Bat Pat encounter the culprit in their backyard and it ends up being the giant mythical bird, the Roc. After the Roc carries away Martin's new birdhouse, the gang track it to Black Skull Island.
BFF - Bat Friends Forever
41. BFF - Bat Friends Forever
January 1, 2016
After Natty has a scary nighttime encounter with a mysterious pursuer, a bat named Vlad shows up at the Silver house and claims to be a distant cousin of Bat Pat. Vlad is a bit annoying because he won't leave Bat Pat alone and constantly bugs Bat Pat and the kids. When Bat Pat disappears, the kids soon realize that Vlad is holding Bat Pat in the sewers against his will!
Queen of the Monkeys
40. Queen of the Monkeys
January 1, 2016
Tool sheds all over Fogville have been broken into and someone's been taking shovels, hoes and other tools. Bat Pat and the kids' efforts to find the culprit leads them to the Monkey Princess. She's lost her "balance staff." Without the staff's mystical balancing power, she won't be able to defeat her sister.
Having a Ball
39. Having a Ball
January 1, 2016
After George has an apparent ghostly encounter at the Fogville Library, the kids and Bat Pat go to visit Capistrano to see if he knows anything, but they're surprised to find Capistrano is missing! They finally track him down hiding in Smuggler's Cove. Capistrano confesses that the ghost at the library is named Lady Gracefoot she's been trying to get Capistrano to take her to the ball for years.
The Chosen Martin
38. The Chosen Martin
January 1, 2016
In an effort to impress Melissa, Martin takes martial arts classes so he can perfect his Martin Chop - Martin's silly karate move that he's made up. Master Waaaaaah, a ghost from Japan that haunts the karate dojo, cannot rest in peace until he finds the "Chosen One," a student he can train to carry on his style of karate.
Unbearable
37. Unbearable
January 1, 2016
Martin's disappeared! Rebecca, Leo and Bat Pat discover he's being held captive by a giant stuffed teddy bear living in the Whispering Forest. The giant teddy bear's having trouble sleeping and wants to use Martin as a stuffed animal to help him fall asleep. After the gang helps Martin escape, the angry teddy bear gets "revenge" by using his powers to make every stuffed animal in Fogville leave.
Romeo and Zombiet
36. Romeo and Zombiet
January 1, 2016
The school is putting on the play Romeo and Juliet and Martin is the director. He gives himself the lead role of Romeo and casts Melissa as Juliet so they can spend time together. But as rehearsals get underway, some creepy creature arrives at the gym and scares Melissa.
Slip, Slide and Away
34. Slip, Slide and Away
January 1, 2016
A beautiful song is putting people in Fogville into a trace. Ivan Templeton is sure it's a mutated sewer rat that's trying to put everyone in Fogville under a spell and wants to capture the creature to be famous. After Bat Pat gets entranced by the song, he leads the kids and Natty into the sewers where they discover a mermaid named Harmonia. She got lost and can't find her way back to the ocean.
Nothing to laugh at
33. Nothing to laugh at
January 1, 2016
The kids and Bat Pat are going on a school field trip to spend the night in a castle. Martin can't wait to sleep in a historical landmark, but his enthusiasm immediately disappears when he realizes the castle is really a very creepy place. As the gang spends the day in the castle, they come to suspect the place may be haunted.
Moonstruck
32. Moonstruck
January 1, 2016
After numerous sightings of a furry beast in the Whispering Forest, "supernatural expert" Ivan Templeton is determined to catch the "menace" to make a name for himself. Hoping to prevent such a fate, the kids and Bat Pat search for the creature in the Whispering Forest and it turns out to be a werewolf...hanging out and dancing to music!? The werewolf is captured by Ivan.
A Haunting Problem
31. A Haunting Problem
January 1, 2016
The kids' school is being haunted by a ghost named Walter Winthrop III. Although he's an adult, it seems that Walter never graduated from school because he could never focus in class and failed his final exam. Walter wants to take classes to help him finally pass his final exam, so Martin sets up a ghost school in his attic to teach Walter so he can graduate.
Toothless Terror
30. Toothless Terror
January 1, 2016
Something is flying around Fogville at night and scaring people who happen to be out after sundown and it seems to be a bat! Bat Pat leads the kids on a mission to find the wayward bat and teach him some manners. The trail leads Bat Pat and the kids to a haunted house where they discover Carl the vampire.
Dream a Little Dream
29. Dream a Little Dream
January 1, 2016
Everyone in Fogville is having bad dreams - dreams that appear to belong to other people. After consulting with Capistrano Fog, the kids and Bat Pat are able to enter the dreams where they meet the mystical creature responsible for making people dream. He's called the Duke of Dreams and the gang tells him about his mistaken dream mix-ups.
Sealed with a Curse
28. Sealed with a Curse
January 1, 2016
While trying to finish their family float for the school's fair and parade, the kids and Bat Pat discover a large, green creature making a mess of the library. The creature is not really a creature, but has been turned into one by a curse and is looking for a cure in Capistrano's spell books.
Ghost of a chance
27. Ghost of a chance
January 1, 2016
A Ghost bike is riding around Fogville and people are accusing Martin of being behind the odd events as they claim he's the one they see riding the bike. The kids and Bat Pat discover the erratic bike rider is none other than their ancestor Uncle Martinus, who looks a lot like an older Martin in old-timey clothes!
Please don't Make a Wish
26. Please don't Make a Wish
January 1, 2016
Phil Mooney wished that someone would help with the trash, and he ended up inside the can at the curb. Did his wish come true? Leo wishes for a high-tech skateboard and it appears almost like magic. Sure, it's a little handmade and doesn't quite work like the real thing, but his wish did come true, right?
Just My Luck
25. Just My Luck
January 1, 2016
Something strange is lurking in the bushes at Fogville Park and swiping items from picnickers. When the creature later tries to swipe a bowl of popcorn from Leo and Bat Pat, the gang realizes it's a leprechaun named Seamus. Seamus is the world's most unlucky leprechaun and he's searching for his lost pot of gold.
Two Heads aren't better
24. Two Heads aren't better
January 1, 2016
Phil Mooney's heard a lot of mysterious noises coming from the Fogville Junkyard, and is convinced that something spooky lurks around the wrecked cars and broken refrigerators. But that won't stop the Silvers and Bat Pat. They are off to the Fogville Junkyard because Martin and Leo need parts to build their competing projects for the hit TV show "Scrapheapers.
Tooth or Consequences
23. Tooth or Consequences
January 1, 2016
Something spooky comes into Rex and Melissa's rooms while they're sleeping and makes horrible noises. Rebecca notices an interesting part of the mystery: Both of them had recently lost a tooth. Rebecca fakes Martin losing a tooth to get the creature to visit their house, but the "beast" is in fact... the Tooth Fairy!
Puppy Love
22. Puppy Love
January 1, 2016
The kids and Bat Pat discover a cute stray puppy and take it home with them. The puppy loves to play fetch, but the first time Leo is alone with the puppy, it barks and its head morphs into a terrifying demon dog. Leo tries desperately to make the puppy bark in front of the others to show them the transformation, but the puppy never does.
Frozen to the Bones
21. Frozen to the Bones
January 1, 2016
While camping at Camp Sunny View, Bat Pat and the kids hear a creepy rattling sound coming from the forest. They realize the creepy rattling is Bones the Skeleton's bones rattling together because he's so cold! They take Bones to stay with Natty, where they solve his cold problem by putting Bones the Skeleton inside a stuffed scarecrow.
Ocean's Roar
20. Ocean's Roar
January 1, 2016
Summer has officially started and the people of Fogville are hitting the beach, including the Silver family and Bat Pat. But their plans are derailed when a series of huge "potholes" in the street have jammed the traffic. The kids and Bat Pat eventually realize that the potholes are really footprints caused by a T-Rex that had been frozen in a block of ice.
Over the Rainbow
19. Over the Rainbow
January 1, 2016
Numerous rainbows appear over the Whispering Forest and turn it into a bright and happy place. The creatures of the Whispering Forest hate bright and happy, so they began fleeing into Fogville and even take over Natty's barn. But worst of all, the bright rainbows have made Martin's favorite Goth musician, Gothra, turn happy and sing happy songs.
How to Restrain Your Dragon
18. How to Restrain Your Dragon
January 1, 2016
Strange noises - and the occasional blast of fire - are coming from the Whispering Forest. But the Silvers don't know that yet because Elisabeth has the family taste-testing her chili for the Fogville Chili Cookoff. Unfortunately, it's not spicy enough. Leo inadvertently volunteers to find a super spicy pepper to provide some tasty heat.
Gnome Alone
17. Gnome Alone
January 1, 2016
Something is stealing garden gnomes from the gardens of Fogville! The kids and Bat Pat discover the thief is a real gnome! The gnome, whose name is Fudwick, isn't very bright and he's convinced that all the garden gnome ornaments in Fogville are real gnomes turned into statues by the people of Fogville.
Monster Jam
16. Monster Jam
January 1, 2016
When strange things start to happen with the basketballs at school, Rebecca thinks there's a ball revolt going on. But when the kids and Bat Pat encounter some small green creatures by the school equipment locker, they follow them into the Whispering Forest and realize it's a group of goblins who are trying to "borrow" a basketball.
The Thing Under the Bed
15. The Thing Under the Bed
January 1, 2016
On a sleepover at the Silvers, their friend Phil's sleep is disturbed when he discovers a monster under the bed. The monster known as Melvin just needs a place to sleep, and the Silvers offer him a temporary home. But his first night is a disaster for Martin - Melvin's a restless sleeper who tosses and turns, sleepwalks and gets up in the middle of the night for water.
Such a Fright
14. Such a Fright
January 1, 2016
While bird watching in Fogville Park, Salomon is spooked by a ghost that's haunting the park. The kids and Bat Pat learn of Salomon's encounter when he refuses to go back to the park to bird watch with Martin. Rebecca's eager to meet the ghost and heads to the park with Leo, Martin and Bat Pat.
Love at the first Fright
13. Love at the first Fright
January 1, 2016
There's a new teacher in Martin's class. Martin's a bit taken by her, but there's something odd about Ms. Brittle: she's very nervous and jumpy and is convinced a creature is following her. Rebecca thinks she might be cursed, but the kids come to realize that a creature is indeed following her...because he wants to ask her out on a date!
Eye of the Beholder
12. Eye of the Beholder
January 1, 2016
After several shops in Fogville are ruined the night before Valentine's Day, Rebecca is convinced there's a Valentine's Day creature that wants to ruin Valentine's Day. But it ends up being an ogre named Grundulla that wants a makeover for her big Valentine's Day date with an ogre from across the swamp. Joined by Natty, the kids and Bat Pat do their best to give Grundulla and awesome makeover.
A Big Stink
11. A Big Stink
January 1, 2016
After a mysterious creature takes a shower at the Mayor's house, the kids and Bat Pat follow the clues to Dreary Swamp and discover the culprit is a swamp monster! He's been extra smelly lately. He's in a book club with a goblin and an ogre, but they can't stand to be near him anymore! He's been trying to find something to find a way to smell better.
Two Big Left Feet
10. Two Big Left Feet
January 1, 2016
Melody Forte encounters a big, hairy creature lurking outside her window while watching the TV show "Cha Cha with the Stars." When the hairy creature shows up at Martin's school dance, the kids and Bat Pat realize it's Bigfoot. When they find Bigfoot in the Whispering Forest, they discover he's been appearing in Fogville because he wants to learn how to dance.
Wail of a Tale
9. Wail of a Tale
January 1, 2016
Something in Dreary Swamp is wailing at night and it's keeping everyone in Fogville awake. The whole town is sleepy during the day and extra grumpy! And no one is more annoyed than Ivan Templeton who suspects it might be a supernatural creature and sets out to capture it.
Pirates Of Fogville!
8. Pirates Of Fogville!
January 1, 2016
Out on the water in his rowboat, Salomon Trotter has a close encounter with a ghostly ship from the fog. The next morning, the opening of the restored Fogville Lighthouse has the Silver family and Bat Pat abuzz with excitement, but Trotter tries to stop it for fear the ghost ship will return.
Something's Fisgy
7. Something's Fisgy
January 1, 2016
Sea monsters in Fogville? When Salomon Trotter runs into a shadowy creature on the pier, he's convinced that a sea monster is on the loose: a Fishsquatch. Rebecca is determined to see it while Martin is convinced that sea monsters are scientifically impossible.
The Lady in the Mirror
6. The Lady in the Mirror
January 1, 2016
A ghost is haunting the mirrors of Fogville creating a town-wide panic. The kids and Bat Pat discover the ghost is Mrs. Rufelle Tailfeathers. She's a bald ghost and is looking for a new look as she's been wearing the same wig for 200 years.
An Uncomfortable Situation
5. An Uncomfortable Situation
January 1, 2016
The world famous King Toots Mummy Exhibit has arrived, but it's missing one mummy: King Toots! Rebecca believes it's a mummy's curse and that Toots is walking around Fogville in need of help, while Martin is convinced the mummy's been stolen by thieves.
Howl at the Moon
4. Howl at the Moon
January 1, 2016
Something is breaking into Mr. Basset's pet shop at night. The kids and Bat Pat stake out the pet shop and discover it's a werewolf. They track the werewolf to the Whispering Forest hoping to discover the reason why it's sneaking into Mr. Basset's pet shop.
Survival of the Trolliest
3. Survival of the Trolliest
January 1, 2016
A reality TV show host, Tiger Leatherheart, discovers a mysterious and fierce creature on Black Skull Island while filming his show. After Tiger vows to capture the creature, Rebecca is determined to save the creature from Tiger. The kids and Bat Pat travel to Black Skull Island and, under the guise of "helping" Tiger find the creature, they set off to find the creature before Tiger does.
Headless Houseguest
2. Headless Houseguest
January 1, 2016
Everyone's peaceful Halloween is disturbed by a galloping horseman riding through Fogville terrorizing trick-or-treaters. Rebecca's determined to solve the mystery and discovers that the rider is the infamous "Headless Horace" who legend says rides through town in search of souls to steal. But the kids and Bat Pat discover that Horace isn't looking for souls to steal.
Boil, Bubble, A Witch in Trouble
1. Boil, Bubble, A Witch in Trouble
January 1, 2016
A witch flying on a broom is terrorizing Fogville! Bat Pat and the kids track the witch to her creepy cottage in the Whispering Forest and discover the witch doesn't mean to scare anyone she's just a terrible flyer and can't control her broom. Martin helps the witch into the modern age by designing flight stabilizers for her broom. The witch is thrilled that she can finally fly trouble-free
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    6.7  (32)
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